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🌟 (DLC) Warhammer 40,000: Gladius - Reinforcement Pack 🌟
This product is an addition to the game. To activate it, you need to have the main game.
Specifications:
Type: Activation Key
Activation region: Russia and the CIS
Client for the game: Steam
Localization: Russian subtitles
Platform: PC
Year: 2018
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Description:
New units are joining the battle! Reinforcements arrive on the battlefield when the battle reaches its climax. The commanders of four armies are fighting for control of Gladius Prime and sending their best troops into battle to tip the scales on their side. But a new insidious enemy lurks in the shadows: he has waited for his time and is now ready to strike... The Replenishment Pack brings five new units to the battlefields of Gladius Prime! One new unit for each faction, plus one for neutrals, fills the battle with new content and expands the strategic options available to commanders. The offspring of Tempestus (Astra Militarum) Regular troops often look at the Offspring of Militarum Tempestus with apprehension and hidden hostility. Their usual nicknames are ´Glory Boys´ and ´Big Toy Soldiers´. But this malevolence means nothing to the Offspring themselves. Trained in covert operations and quick-strike tactics, they go into battle confident that their every action is for the good of the Imperium. Immortals (Necrons) Even before the transformation, the Immortals were the elite soldiers of the Necrontyr and led their galactic conquests. Universes into indefatigable metal bodies, they are now the shock troops of every army of the Tomb Worlds. Where Necron Warriors are only meat for the enemy´s guns, Immortals, much more valuable to their Overlords, will be deployed only to perform important tasks. Heavily armed and armored, they will stop at nothing to achieve the goals of their masters. They often go to the forefront of any decisive offensive or crushing counterattack. Pontorezy (Orcs) They are the richest and nastiest of their warlike breed. Pontoons travel the galaxy, participating in acts of dastardly piracy and senseless vandalism. They are hired as mercenaries in the Orc gangs, enjoying the envy of the Guys who are jealous of their luxurious set of amazing dacques. Despite their bragging rights, the Pontoons give their all to the Warboss paying them. They are deadly in shootouts, landings on the planet and similar actions - a gang of Pontoons opening fire is nothing but the elements. A deafening hail of energy bolts and bullets flashes through the air, splashes of blood and flashes of explosions flying over a long distance fill the battlefield until the Pontoons trample the remaining enemies. Landrader (Space Marines) The earth trembles and enemies flee in fear as the mighty Landrader advances across the battlefield. A heavy, unstoppable, noble war machine punches through the wall and grinds its remains with tracks, while the fragments of the structure formed after the explosion drum on its armor. Beams of white-hot energy crash into enemy tanks, break through their armored hulls and turn them into flaming fireballs. Bolts flying with a thud into the flesh of the enemy, before exploding, spray clouds of blood of the victim. The number of dead increases with each passing moment as the Land Raider moves through the war zone, and reaches its climax after its assault ramp falls and its passengers, who are members of the Adeptus Astartes, join the slaughter. Neophyte Hybrids (Neutrals) Each cultist is agile and strong - they do hard work throughout their lives. Their physical strength and reactions are improved by the alien genes hiding inside them. Neophyte hybrids have no outward signs of the Patriarch´s sacred touch; as their tribal leaders say, their bl
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