Attention!!! The use of scripts in the game is prohibited, so you use them at your own risk.
The adjustable "No recoil" script for Logitech mice in ARC Raiders remove most of the vertical recoil for the Kettle, Rattler, Stitcher, significantly improving accuracy and thereby increasing the effective range against opponents. Your mouse should be supported by the GHUB software.
The script was designed for mouse sensitivity settings in the game ranging from 50, FOV 80, Mouse Zoom Sensitivity Multiplier - 100%, from 100fps and above.
KETTLE: level 1...4, Magazine Size - 35, No attachments.
RATTLER: level 1...4, Magazine Size - 24, No attachments.
STITCHER: level 1...4, Magazine Size - 35, No attachments.
HAIRPIN: level 4, Magazine Size - any, No attachments.
Script management and script versions:
CapsLock: Toggle the script on/off. Press the CapsLock key on your keyboard, and the CapsLock indicator will light up, indicating the script is active. Pressing CapsLock again will deactivate the script, turning off the CapsLock indicator.
Kettle: Left Shift + Left Alt + mouse button 5.
Rattler: Left Shift + mouse button 5.
Stitcher: Left Alt + mouse button 5.
Hairpin: Left Ctrl + Left Alt + mouse button 5.
Osprey, or Jupiter: Left Ctrl + Left Shift + mouse button 5.
Ferro: Left Ctrl + mouse button 5.
Quick use of items through the wheel opened with the Q key:
Slot 3 must contain a bandage: Left Ctrl + Left Shift + mouse button 4.
Slot 4 must contain shield recharge: Left Ctrl + Left Alt + mouse button 4.
Slot 5 must contain adrenaline: Left Shift + Left Alt + mouse button 4.
Move the quick-use item from pocket slot 1 to item slot 3, then move it into your hands: Left Shift + mouse button 4.
Move the item back to pocket slot 1: Left Shift + mouse button 4 — press again.
To use item movement, in this line of the script:
CURRENT_RES = "1366x768"
change it to your own resolution. Your resolution must be present in the script table; if it is not in the table, add it.
In these lines, you can adjust the level of recoil compensation when modifying the weapon or when using different in-game mouse sensitivity settings. For example, instead of 1, you can use a decimal number like 0.5, 1.2, etc.
kettle_multiplier_Y = 1
rattler_multiplier_X = 1
rattler_multiplier_Y = 1
stitcher_multiplier_X = 1
stitcher_multiplier_Y = 1
If you have a Level 4 Stitcher (−50% horizontal recoil), then change the line:
stitcher_multiplier_X = 1
to:
stitcher_multiplier_X = 0.5